![]() The entire cast of the previous game also returns, though some have been retouched to further enhance the cartoonish look. Aerial blocking was removed entirely, and the switcharound move, which enabled a player to shift quickly behind the other's back, as well as the dodge (Evade side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively.įollowing the same philosophy, some of the older characters were restored, such as Charlotte, Tam Tam and Yagyu Jubei. The most obvious change is visual, with dramatically adjusted color palettes for the individual characters, generally brightening them up and reducing contrast, in the attempt to make the game more cartoonish. ![]() Chronologically, is the second and final chapter of an interquel between Samurai Shodown and Samurai Shodown II, being Samurai Shodown III the first chapter.Īfter Samurai Shodown III was received more or less poorly by the fighting game community, SNK again went back to address the complaints, and tried to deliver a followup that would hopefully regain some of the magic that had made Samurai Shodown II such a hit. Warriors with their own respective goalsspeculations will challenge Amakusa who has returned. Samurai Shodown IV: Amakusa's Revenge (サムライスピリッツ天草降臨, Samurai Spirits Amakusa Kourin, roughly "Samurai Spirits: Amakusa's Descent") is the fourth in SNK's flagship Samurai Shodown series of fighting games. SAMURAI SHODOWN IV is a fighting game released by SNK in 1996.
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